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Generative AI and using GenAI for essay co-writing
The goal of this assignment was to teach students how to build critical-reflective skills, verification skills and co-writing skills by having the students assess one AI-generated essay improve it, and reflect on their results.
Generative AI and using Gen AI for Legal Tutorial Assignments
This project explored how students use Generative AI (ChatGPT) to solve legal tutorial assignments in a third-year bachelor’s course.
Generative AI en verantwoord chatbotgebruik in hoger onderwijs
Dr. Eugène Loos schreef een onderzoeksrapport dat examencommissies en onderwijsdirecteuren helpt om docenten te ondersteunen bij het ontwikkelen van toetsvormen die ook in het chatbot-tijdperk verantwoord en valide blijven.
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Serious game: Responsible Conduct of Research
This project develops an engaging game-based activity (Escape Room) on research integrity for Research Master (RMA) students.
Gaming for change
This project aims to develop a Sustainability Game for all bachelor programmes of Utrecht University.
Communicate! Gespreksoefening met behulp van gaming
Ontwikkeling van de serious game ‘Communicate!’ waarmee interpersoonlijke communicatievaardigheden kunnen worden geoefend.