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Placemat method
This method facilitates group discussions, letting students individually answer questions before collaborating on shared responses.
World café
A structured group discussion in a café setting, promoting listening and discussion on specific themes.
Reflection line Pedagogical Practicum
The Pedagogical Practicum enhances first-year Bachelor's students' reflection on pedagogical issues through evidence-based advisory reports.
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Escape Room Responsible Conduct of Research
This project develops an engaging game-based activity (Escape Room) on research integrity for Research Master (RMA) students.
Gaming for change
This project aims to develop a Sustainability Game for all bachelor programmes of Utrecht University.
Communicate! Gespreksoefening met behulp van gaming
Ontwikkeling van de serious game ‘Communicate!’ waarmee interpersoonlijke communicatievaardigheden kunnen worden geoefend.